PS/2 doesn't properly handle errors from the controller
Gegy opened this issue · 3 comments
Gegy commented
This causes the kernel to freeze (panics, and we have no logger for that) when an error is thrown, as it just calls .expect()
on the Result
.
Restioson commented
I assume this will be fixed in the ps2 rework? @gegy1000
Gegy commented
@Restioson Yep.
Gegy commented
Whoops. This can only be closed along with the ps2-enhancement
merge.