disable comp when not in active game
FluffierThanThou opened this issue · 0 comments
Reported by: purpoo
Description:
I seem to be getting this error whenever I start a new game and go into pick a storyteller
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
System.InvalidCastException: Specified cast is not valid.
at MusicManager.MusicManager.get_AudioSource () [0x00000] in <af137df273044108b01410069578df42>:0
at MusicManager.MusicManager.get_CurrentSong () [0x00000] in <af137df273044108b01410069578df42>:0
at MusicManager.GameComp_MusicManager.GameComponentOnGUI () [0x00023] in <af137df273044108b01410069578df42>:0
at Verse.GameComponentUtility.GameComponentOnGUI () [0x00017] in <d72310b4d8f64d25aee502792b58549f>:0
player.log
https://pastebin.com/raw/TZXYqntg