Bug: Dragging files into Focus causes it to hang (Mint + X11)
CookedNick opened this issue · 0 comments
CookedNick commented
- Open Focus
- Drag a file into it. In this case, it was "Example Project.focus-config"
- Focus hangs (at 0% CPU) until I kill it. Nothing updating. Close button doesn't work.
Here is my "Troubleshooting Info":
Kernel:
Linux Mac 5.15.0-101-generic #111-Ubuntu SMP Tue Mar 5 20:16:58 UTC 2024 x86_64 x86_64 x86_64 GNU/Linux
OS information:
NAME="Linux Mint"
VERSION="21.3 (Virginia)"
ID=linuxmint
ID_LIKE="ubuntu debian"
PRETTY_NAME="Linux Mint 21.3"
VERSION_ID="21.3"
HOME_URL="https://www.linuxmint.com/"
SUPPORT_URL="https://forums.linuxmint.com/"
BUG_REPORT_URL="http://linuxmint-troubleshooting-guide.readthedocs.io/en/latest/"
PRIVACY_POLICY_URL="https://www.linuxmint.com/"
VERSION_CODENAME=virginia
UBUNTU_CODENAME=jammy
Interesting things in the environment:
FOCUS_LD_BACKEND : <not set>
FOCUS_LD_GL_BACKEND : <not set>
FOCUS_LD_FLAGS : <not set>
DISPLAY : :0
WAYLAND_DISPLAY : <not set>
DESKTOP_SESSION : cinnamon
XDG_SESSION_DESKTOP : cinnamon
XDG_CURRENT_DESKTOP : X-Cinnamon
XCURSOR_THEME : <not set>
XCURSOR_SIZE : <not set>
LD_LIBRARY_PATH : <not set>
LD_PRELOAD : <not set>
PATH : /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin
Loaded libraries:
/home/home/bin/Focus
/usr/lib/x86_64-linux-gnu/libicudata.so.70.1
/usr/lib/x86_64-linux-gnu/liblzma.so.5.2.5
/usr/lib/x86_64-linux-gnu/libicuuc.so.70.1
/usr/lib/x86_64-linux-gnu/libpciaccess.so.0.11.1
/usr/lib/x86_64-linux-gnu/libxml2.so.2.9.13
/usr/lib/x86_64-linux-gnu/libtinfo.so.6.3
/usr/lib/x86_64-linux-gnu/libedit.so.2.0.68
/usr/lib/x86_64-linux-gnu/libgcc_s.so.1
/usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.30
/usr/lib/x86_64-linux-gnu/libdrm_intel.so.1.0.0
/usr/lib/x86_64-linux-gnu/libdrm_nouveau.so.2.0.0
/usr/lib/x86_64-linux-gnu/libelf-0.186.so
/usr/lib/x86_64-linux-gnu/libdrm_radeon.so.1.0.1
/usr/lib/x86_64-linux-gnu/libsensors.so.5.0.0
/usr/lib/x86_64-linux-gnu/libzstd.so.1.4.8
/usr/lib/x86_64-linux-gnu/libz.so.1.2.11
/usr/lib/x86_64-linux-gnu/libLLVM-15.so.1
/usr/lib/x86_64-linux-gnu/dri/crocus_dri.so
/usr/lib/x86_64-linux-gnu/libxcb-xfixes.so.0.0.0
/usr/lib/x86_64-linux-gnu/libxcb-sync.so.1.0.0
/usr/lib/x86_64-linux-gnu/libxcb-present.so.0.0.0
/usr/lib/x86_64-linux-gnu/libxcb-dri3.so.0.0.0
/usr/lib/x86_64-linux-gnu/libxcb-randr.so.0.1.0
/usr/lib/x86_64-linux-gnu/libxshmfence.so.1.0.0
/usr/lib/x86_64-linux-gnu/libexpat.so.1.8.7
/usr/lib/x86_64-linux-gnu/libxcb-shm.so.0.0.0
/usr/lib/x86_64-linux-gnu/libXxf86vm.so.1.0.0
/usr/lib/x86_64-linux-gnu/libXext.so.6.4.0
/usr/lib/x86_64-linux-gnu/libxcb-glx.so.0.0.0
/usr/lib/x86_64-linux-gnu/libdrm.so.2.4.0
/usr/lib/x86_64-linux-gnu/libxcb-dri2.so.0.0.0
/usr/lib/x86_64-linux-gnu/libX11-xcb.so.1.0.0
/usr/lib/x86_64-linux-gnu/libglapi.so.0.0.0
/usr/lib/x86_64-linux-gnu/libGLX_mesa.so.0.0.0
/usr/lib/x86_64-linux-gnu/libXfixes.so.3.1.0
/usr/lib/x86_64-linux-gnu/libXrender.so.1.3.0
/usr/lib/x86_64-linux-gnu/libXcursor.so.1.0.2
/usr/lib/x86_64-linux-gnu/libGLdispatch.so.0.0.0
/usr/lib/x86_64-linux-gnu/libGLX.so.0.0.0
/usr/lib/x86_64-linux-gnu/libX11.so.6.4.0
/usr/lib/x86_64-linux-gnu/libxcb-xkb.so.1.0.0
/usr/lib/x86_64-linux-gnu/libmd.so.0.0.5
/usr/lib/x86_64-linux-gnu/libbsd.so.0.11.5
/usr/lib/x86_64-linux-gnu/libXdmcp.so.6.0.0
/usr/lib/x86_64-linux-gnu/libXau.so.6.0.0
/usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0
/usr/lib/x86_64-linux-gnu/libwayland-cursor.so.0.20.0
/usr/lib/x86_64-linux-gnu/libwayland-egl.so.1.20.0
/usr/lib/x86_64-linux-gnu/libffi.so.8.1.0
/usr/lib/x86_64-linux-gnu/libwayland-client.so.0.20.0
/usr/lib/x86_64-linux-gnu/libxkbcommon.so.0.0.0
/usr/lib/x86_64-linux-gnu/librt.so.1
/usr/lib/x86_64-linux-gnu/libdl.so.2
/usr/lib/x86_64-linux-gnu/libpthread.so.0
/usr/lib/x86_64-linux-gnu/libm.so.6
/usr/lib/x86_64-linux-gnu/libc.so.6
/usr/lib/x86_64-linux-gnu/libdrm_amdgpu.so.1.0.0
/usr/lib/x86_64-linux-gnu/ld-linux-x86-64.so.2
Linux_Display information:
desired backend : PREFER_BEST_USER_EXPERIENCE
active backend : X11
desired GL backend : AUTOSELECT
active GL backend : GLX
X11_Display.{
base = {
type = X11_Display;
app_id = "dev.focus-editor.focus";
init_flags = 0;
desired_gl_backend = AUTOSELECT;
windows = [(union)];
mouse_delta_x = 0;
mouse_delta_y = 0;
mouse_wheel_delta = {
vertical = 0;
horizontal = 0;
};
events_this_frame = [];
input_button_states = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, DOWN, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0...];
loop_wakeup_event = 4;
gl = {
type = GLX;
data = (union);
ops = {
create_context = procedure 0x6e_8bd0;
create_surface = procedure 0x6e_8fe0;
make_current = procedure 0x6e_90a0;
swap_buffers = procedure 0x6e_91a0;
get_proc_address = procedure 0x7f23_44df_6ce0;
};
};
create_window = procedure 0x74_6770;
set_fixed_scaling = procedure 0x74_3ec0;
translate_key_code = procedure 0x78_78a0;
wait_for_events = procedure 0x74_3900;
update_window_events = procedure 0x74_36e0;
clipboard_get_text = procedure 0x74_60f0;
clipboard_set_text = procedure 0x74_3410;
get_mouse_pointer_position = procedure 0x74_57c0;
};
handle = 185_8da0;
file_descriptor = 5;
im = 186_a3f0;
fixed_scaling = false;
dpi_override = 0;
global_atoms = {
XdndEnter = 398;
XdndPosition = 400;
XdndStatus = 401;
XdndTypeList = 589;
XdndAware = 391;
XdndActionMove = 587;
XdndActionLink = 585;
XdndActionCopy = 584;
XdndDrop = 403;
XdndLeave = 399;
XdndFinished = 402;
XdndSelection = 540;
XdndProxy = 392;
ATOM = 4;
CLIPBOARD = 426;
UTF8_STRING = 333;
XSEL_DATA = 0;
TARGETS = 434;
MULTIPLE = 431;
TEXT_PLAIN = 0;
WM_DELETE_WINDOW = 335;
WM_PROTOCOLS = 337;
MOTIF_WM_HINTS = 0;
NET_WM_NAME = 0;
NET_WM_ICON_NAME = 0;
NET_WM_STATE = 0;
NET_WM_STATE_FULLSCREEN = 0;
_NET_WM_STATE = 351;
_NET_WM_STATE_DEMANDS_ATTENTION = 520;
_NET_WM_STATE_FULLSCREEN = 354;
_NET_WM_STATE_MAXIMIZED_HORZ = 358;
_NET_WM_STATE_MAXIMIZED_VERT = 357;
_NET_WM_ICON = 346;
_DUMMY = 0;
};
clipboard_text = "";
drop_info = {
data = [];
x = 0;
y = 0;
return_type = 0;
return_action = 0;
user_typelist = [706, 581, 568, 707];
user_actions = [];
};
xdnd_context = {
stage = DROP_IDLE;
dragging_version = 0;
dragger_typelist = [];
dragger_window = 0;
want_position = false;
will_accept = false;
rectangle = {
x = 0;
y = 0;
width = 0;
height = 0;
};
dropper_window = 0;
dropper_toplevel = 0;
root_window = 0;
supported_action = 0;
desired_type = 0;
x = 0;
y = 0;
time = 0;
};
visual_info = 189_2b10;
color_map = 117440549;
x_cursors = {
count = 9;
allocated = 32;
slots_filled = 9;
allocator = {
proc = procedure 0x5b_a7a0;
data = null;
};
entries = [32 potentially uninitialized elements];
};
}
OpenGL Information:
vendor : Intel
renderer : Mesa Intel(R) Iris(R) Graphics 5100 (HSW GT3)
version : 4.6 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
GLSL version : 4.60
extensions (213):
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
GL_AMD_performance_monitor, GL_AMD_pinned_memory, GL_AMD_query_buffer_object,
GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility,
GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output,
GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_layer_viewport, GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv,
GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_shading,
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync,
GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array,
GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage,
GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev,
GL_ARB_viewport_array, GL_ATI_blend_equation_separate, GL_ATI_texture_float,
GL_EXT_EGL_sync, GL_EXT_abgr, GL_EXT_blend_equation_separate, GL_EXT_debug_label,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_memory_object_fd, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, GL_EXT_semaphore, GL_EXT_semaphore_fd,
GL_EXT_shader_integer_mix, GL_EXT_shader_samples_identical, GL_EXT_texture_array,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod,
GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_attrib_64bit, GL_IBM_multimode_draw_arrays, GL_INTEL_blackhole_render,
GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr,
GL_MESA_framebuffer_flip_y, GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
GL_NV_alpha_to_coverage_dither_control, GL_NV_compute_shader_derivatives, GL_NV_conditional_render,
GL_NV_depth_clamp, GL_NV_packed_depth_stencil, GL_NV_texture_barrier, GL_OES_EGL_image, GL_S3_s3tc