foundryvtt/pf2e

Celestial Strikes missing damage according to the Errata issued.

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The remaster compatibility for using old aasimar feats with the Nephelin states:

As with any legacy material, players may need to work with their GM to determine appropriate rulings, such as swapping references to good or evil damage with spirit damage with holy or unholy sanctification.

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So, following this statment, the old celestial strikes would give you 1 extra spirit damage and holy sanctification to your strikes, but the feat in foundry currently only gives the sanctification.

I think it would be good to add the 1 extra damage back. Its a small bonus but is one that was specifically writen in the errata how it would work, and removing in in a arbitrary manner feels... Odd.

This is specially true when you compare to the new reprinted quietus strikes from the duskwalker that still gives +1 extra damage.

The guidance we got directly from Paizo is that instances of 1 alignment damage was there only to trigger weaknesses, and that is how we implemented this. If people want to add 1 spirit damage to the feat they can easily do so with a rule element (FlatModifier with a selector of strike-damage).