MBF 2.03 maintenance release 1/8/1999 Fixes: * Savegame slowdown (was loading every map to compute checksum) * -loadgame -playdemo desync (was setting basetic when it shouldn't) * Fix A_LineEffect S1/W1 effect (was working only once per program execution) * 1s walls can now be arbitrarily tall (was crashing randomly, also in Boom) * -devparm now warns about a certain kind of bad texture column error * Documentation improved (OPTIONS lump, code pointers, dog details) * Fix potential problem with monster movement on ice (but no known problem yet) * Minor performance tuning * Other minor fixes (e.g. spelling errors in source comments) Lee Killough Ky Moffet Len Pitre