A Library for creating beautiful mobile shelfs in Javascript
- Features
- Support
- Installation
- Usage
- Settings & Defaults
- Public Methods
- Gotchas
- FAQ's
- Compliments
- Licensing
- Extras
- Library Independent
- High Customization
- Flick Support
- User Intent Detection
- Disable Hyperextension
- Event Hooks
- CSS3 Powered Animations with IE fallbacks
- Drag Support
- Drag Handle Support
- Programatic API
- "No-Drag" Elements
- Definable Easing Mode
- Enable/Disable Events
- Disabled Sides (left or right)
- Supports Ratchet (with templates!)
- Firefox 10+
- Wide Webkit Support (including Android WebKit 2.3.X)
- IE 10
- IE 9 Supports Toggling, Dragging but no Transitions
- IE 7/8 Supports Toggling but no dragging or Transitions
As standalone just include the file in a script tag:
<script src="snap.js"></script>
As a web component do:
$ component install jakiestfu/Snap.js
var snapper = new Snap({
element: document.getElementById('content')
});
settings = {
element: null,
dragger: null,
disable: 'none',
addBodyClasses: true,
hyperextensible: true,
resistance: 0.5,
flickThreshold: 50,
transitionSpeed: 0.3,
easing: 'ease',
maxPosition: 266,
minPosition: -266,
tapToClose: true,
touchToDrag: true,
slideIntent: 40,
minDragDistance: 5
}
element
: The element which the user will be sliding side to sidedragger
: The element which the user will be using to slide the target element side to sidedisable
: String, set to 'left' or 'right' to disable the respective sideaddBodyClasses
: Add classes to the body to signify which side is being openedhyperextensible
: If false, pane may not be slide past the minPosition and maxPositionresistance
: The cooeficcient used to slow sliding when user has passed max or min thresholdflickThreshold
: Number of pixels the user needs to swiftly travel to activate a "flick" opentransitionSpeed
: The speed at which the pane slides open or closedeasing
: The CSS3 Easing method you want to use for transitionsmaxPosition
: Maximum number of pixels the pane may be slid to the rightminPosition
: Maximum number of pixels the pane may be slid to the lefttapToClose
: If true, tapping an open pane will close ittouchToDrag
: If true, dragging the targetsettings.element
will open/close the paneminDragDistance
: The minimum amount of pixels the user needs to drag within theslideIntent
degrees to move the paneslideIntent
: The number of degrees the user must initiate sliding in towards the left or right (see diagram below)
Notes on Slide Intent: The slide intent is an int between 0 and 90, and represents the degrees in the first quadrant of a circle that you would like to have mirrored on the X and Y axis. For example, if you have 40 set as your slideIntent
value, the user would only be able to slide the pane by dragging in the blue area in the diagram below. Once intent has been defined, it will not change until the user releases.
snapper.open('left');
// OR
snapper.open('right');
snapper.close();
snapper.expand('left');
// OR
snapper.expand('right');
snapper.disable();
snapper.enable();
snapper.on('start', function(){
// Do Something
});
The available methods to hook into are as follows:
start
: Fired when touching down on the draggable pane and it begins to movedrag
: Fired when the pane has been moved or slidend
: Fired when the pane has been let go ofanimating
: Fired when the pane is animatinganimated
: Fired when the pane is finished it's animationsignore
: Fired when trying to drag the pane but ended up dragging on an ignored elementclose
: Fired when close is called directly or if tapToClose is set to trueopen
: Fired when the menu is openedexpandLeft
: Fired on expand('left')expandRight
: Fired on expand('right')enable
: Fired on enabledisable
: Fired on disable
snapper.off('drag');
The event names listed above apply for the off
method.
snapper.settings({yourSettings});
Currently, settings.element
, settings.touchToDrag
cannot be updated. To update the element, instantiate a new object. To allow listening to a drag, use snapper.enable()
var data = snapper.state();
The data returned from the state
method will look like the following:
{
state: "closed", // State of the Pane
info:{
opening: "left", // Side which user intends to open
towards: "right", // Direction user is dragging towards
hyperExtending: false, // True if user is pulling past predefined bounds
halfway: false, // True if pane is at least halfway open
flick: false, // True if user has moved pane X amount of pixels in the open/close direction without changing directions
translation:{
absolute: 20, // Pixels pane has translated
relative: 21, // Pixels pane has translated relative to starting translation
sinceDirectionChange: 10, // Pixels pane has translated since the direction of the pane has changed
percentage: 40.571649 // The percentage that the Pane is open. Good or animating other things
}
}
}
The layout itself is what most people will have a hard time emulating, so the simplest approach I have found is as follows:
Two absolute elements, one to represent all the content, and another to represent all the drawers. The content has a higher z-index than the drawers. Within the drawers element, it's direct children should represent the containers for the drawers, these should be fixed
or absolute
. Assigning classes to your drawers to specify which side it is on is recommended. All absolutely positioned elements should have 0 for top, left, right, bottom
properties, excluding your panes which will have auto
set to their respective sides and a width assigned. The width of your drawers is usually the same number you want to use for minPosition
and maxPosition
div.drawers {position: absolute;}
div.left-drawer {position: absolute;}
[content]
div.right-drawer {position: absolute;}
[content]
div#content {position: absolute;}
[top-bars]
[content] {overflow: auto}
[bottom-bars]
A sample layout is found in demo/apps/default.html.
Some CSS is required to get some smooth ass scrolling. Utilize the CSS below to apply this to any of your elements:
.scrollable{
overflow: auto;
-webkit-transition-property: top, bottom;
transition-property: top, bottom;
-webkit-transition-duration: .2s, .2s;
transition-duration: .2s, .2s;
-webkit-transition-timing-function: linear, linear;
transition-timing-function: linear, linear;
-webkit-overflow-scrolling: touch;
}
Because of the nature of this code, drawers are just kind of stacked behind the content. To bring the proper drawer to the front, you can hook into Snaps.js' CSS classes:
With addBodyClasses
set to true
in your initialize options, one of the two classess will be added to the body tag: .snapjs-left
or .snapjs-right
, depending on which pane is being open, respectively. This being said, you can apply your CSS like the following to show the proper drawers:
.snapjs-right .left-drawer,
.snapjs-left .right-drawer {
display: none;
}
Toggles have been a popular request, but rather than bog the library down with additional methods, you can utilize the powerful API of Snap.js to create your own toggle. Toggles can be done like the following:
myToggleButton.addEventListener('click', function(){
if( snapper.state().state=="left" ){
snapper.close();
} else {
snapper.open('left');
}
});
Snap.js supports cascading cancellation of events via a data attribute data-snap-ignore
. If you were to use a slider, your markup might look like the following:
<div class="slider" data-snap-ignore="true">
<ul>
<li><img src="slide.jpg"></li>
<li><img src="slide.jpg"></li>
<li><img src="slide.jpg"></li>
<li><img src="slide.jpg"></li>
<li><img src="slide.jpg"></li>
</ul>
</div>
All interactions on children elements of the element with the data-snap-ignore
attribute will have their Snap.js events ignored.
Simple. As wack as Push.js is (yes, it is in desperate need of attention as of v1.0.0), we can still solve this problem with it's only callback, 'push'
.
// The function that will initialize your Snap.js instance
var doSnap = function(){
if(window.snapper){
// Snap.js already exists, we just need to re-bind events
window.snapper.enable();
} else {
// Initialize Snap.js
window.snapper = new Snap({
element: document.getElementById('content')
});
}
};
window.addEventListener('push', doSnap);
doSnap();
Older Android devices (and iPhone as well) do not have native support for overflow scrolling. To solve this, you may use the wonderful library called iScroll
This is a problem with Chromium and should be fixed soon. I would advise not having your direct children element set to fixed, that may possibly solve your problem.
To solve the flicker, apply the following CSS to the element in question
#content{
backface-visibility:hidden;
-webkit-backface-visibility:hidden; /* Chrome and Safari */
-moz-backface-visibility:hidden; /* Firefox */
-ms-backface-visibility:hidden; /* Internet Explorer 10+ */
}
This code attempts to make your webapp's feel more "native". These other repos go well with it, too!
MIT, dawg