frenchtoast747/webgl-obj-loader

Allow for interleaving the data into a single buffer

frenchtoast747 opened this issue · 2 comments

Currently, the loader expects the user to bind a grand total of four different buffers before drawing the mesh. There should be an option that allows the Mesh instance to interleave all of the data into a single list.

This should be left up to developers to zip the arrays, since they might want to interleave additional data.

This will be completed as a part of the new Layout() class in the mtl-support-v2 issues.