froobynooby/FarmControl

Frog behavior not at all affected by remove-random-movement

HorusApl opened this issue · 4 comments

Frogs jump behavior is a very laggy part of their AI for some reason, but is not required for most frog light farms to work.. For some reason, the action, remove-random-movement doesn't attempt to stop them from jumping when I believe that it very much should try too. The action applying to frogs would cut down their lag by about half, I can provide spark reports showing FarmControl is not handling this interaction.

New entities like frogs and goats use the same brain-based AI as villagers, which FarmControl doesn't affect.

I can try looking into whether its possible to do a similar thing for these new mobs - a spark report would actually be useful if you don't mind sharing

Thanks for sharing those. I think it might be possible to remove those behaviours - I'll have to play around with it on the weekend