Implement feature that allows multi key press for single action
aggregate1166877 opened this issue · 0 comments
Details:
Make it possible to use two (or more) buttons for a single key binding. This is important with controllers where the ~16 buttons available are not enough for all available actions (at the time of writing we already have 16 actions in shipPilot mode alone, and that list is incomplete).
This needs to be implemented in ContextualInput. Unless someone has an alternative suggestion, this should be implemented by intentionally introducing a tiny bit of lag to allow for keys to pile up.
Not everyone will appreciate this tiny additional lag, so this needs to be an option disabled by default. The user should also be allowed to choose the amount delay time in milliseconds, with a suggested default.