Different behaviour for static/shared built on Android 32 Bit?
sk2212 opened this issue · 0 comments
sk2212 commented
Hello,
I had some problems when using this library statically. The was no problem with building/linking but when using it in my Android App I got some random crashes as soon the camera gets opened.
From here #63 (last comment) it seems that there is a difference between thread handling in static and shared library?
Can someone explain that?