Issues
- 9
`Mul<Bivec3>` implementation for `Mat3`
#30 opened by Emiluren - 5
Could we have a `Rotor3::into_euler_angles()`?
#44 opened by Gonkalbell - 6
- 1
Builder pattern for Mat4?
#29 opened by MagicRB - 2
Do new benchmarks
#53 opened by fu5ha - 1
Add mint support for non-wide types
#20 opened by fu5ha - 1
- 8
Any plans for f64 support?
#28 opened by Sorrien - 1
Spherical Linear Interpolation
#51 opened by fu5ha - 1
256-bit avx instructions under stable
#50 opened by fu5ha - 3
Rotor interpolation seems strange
#46 opened by oampo - 1
- 1
Built-in support for wgpu
#37 opened by lachlansneff - 1
Publish version 0.5.0 to crates.io
#47 opened - 2
Mat4.translate() not working or unintuitive?
#34 opened by mgimle - 2
- 5
Serde for Vec and Mat
#23 opened by MagicRB - 2
- 1
- 3
- 0
refract not working as expected
#39 opened by j10s - 1
Automated code review for ultraviolet
#36 opened by pavel-ignatovich - 4
Newest ultraviolet from crates.io fails to build
#35 opened by anula - 2
PartialEq for Vec and Mat
#24 opened by MagicRB - 0
Improve 2d matrix support/transforms
#15 opened by fu5ha - 2
Inverse and eigen methods on matrix
#1 opened by dineshadepu - 0
Improve implementation of vec ops
#7 opened by fu5ha - 1
- 3
Possibly change Default implementations to be closer to 'identity' rather than just uniformly zero
#14 opened by fu5ha - 2
Add matrix initializers
#3 opened by fu5ha - 0
Move methods on vec etc to take self by-value
#6 opened by fu5ha - 0
Implement 2d and 3d bivectors and rotors
#2 opened by fu5ha