g200kg/zoom-ms-utility

Aggregated list of MS ZDL effect modules

Opened this issue · 1 comments

This may be already an known info but just for reference: below is an aggregated list of ZDL effect modules used in the multistomp MS line of Zoom effect pedals.

The ZDL file names and fxmodid.name identifiers (not official) are based on these versions:

  • MS-50G: v3.10
  • MS-60B: v2.10
  • MS-70CDR: v2.10

The flst column refers to the corresponding model's file set, * denotes all models. It was not cross-checked against the respective FLST_SEQ.ZDT on the actual pedals, but it should match (perhaps, with exception of the internal CMN_* modules).

There is a version number included in the ZDL modules, mostly it's 1.00, but several effects are at 1.01, so it may be added to this table later, if needed. Also, there were some additional "older" ZDL modules which have been dropped in the current fw, these could be also listed here (also some G1on/B1on are apparently also compatible). Attached is a Python script zdl-fxmodid.py.txt to extract fxmodid.name identifier from a given ZDL module file.

DSP usage percentage is derived from the respective figure included in ZDL module (DSP_usage = DSP_usage_figure / 230 * 100%, the scaling factor is the same as reported back by G1/B1 FOUR pedals). Mostly the resulting percentage coincides with what has been referenced in the ZDL modules spreadsheet (mentioned on /r/zoommultistomp wiki), but it differs for some modules.

NOTE: the first two bytes of the fxmodid correspond to the effect category/group (e.g. 0x01:Dynamics/Filter, 0x03:Overdrive/Distortion, etc., some of categories are G/B-specific).

The fxmodid could be useful in analysis of the patch files.

Also, for reference are shown the G1/B1 FOUR equivalent effect's fxmodid (see the corresponding list of ZD2 modules); not all of these match, probably missed some too. ZD2 modules are not compatible with the MS pedal models, but this maybe helpful if one wanted to "port" MS patches over to G1/B1 FOUR pedals. Note, that with ZOOM G Series the cabinets are in separate modules (CAB category), unlike in MS pedals, where the cabinets appear to be referenced by the corresponding AMP fxmodid.

The effects list is sorted by fxmod in ascending order; on the pedals the display order appears to be reversed (descending by fxmod).

filename DSP-usage cat fxmod flst G1/B1 FOUR
COMP.ZDL 7.05% DYN 0x01000008.Comp G,CDR 0x01000010.Comp
RACKCOMP.ZDL 9.35% DYN 0x01000010.RackComp * 0x01000020.RackComp
D_COMP.ZDL 9.63% DYN 0x01000018.D Comp B 0x01800060.DYN Comp
M_COMP.ZDL 8.92% DYN 0x01000020.M Comp *
OPTCOMP.ZDL 13.37% DYN 0x01000030.OptComp * 0x01000080.OptComp
160_COMP.ZDL 14.88% DYN 0x01000035.160 Comp B,CDR 0x01800030.160 Comp
LIMITER.ZDL 10.57% DYN 0x0100003a.Limiter B,CDR 0x01800020.LMT-76
SLWATK.ZDL 6.76% DYN 0x01000040.SlowATTCK * 0x01000030.SlowATTCK
ZNR.ZDL 5.61% DYN 0x01000050.ZNR * 0x01000040.ZNR
NOISEGTE.ZDL 5.61% DYN 0x01000060.NoiseGate * 0x01000070.NoiseGate
DIRTYGTE.ZDL 6.04% DYN 0x01000070.DirtyGate *
ORANGELM.ZDL 19.27% DYN 0x01000080.OrangeLim *
GRAYCOMP.ZDL 19.70% DYN 0x01000090.GrayComp * 0x01000060.GrayComp
DUAL_CMP.ZDL 12.80% DYN 0x010000a0.DualComp B,CDR 0x01800040.DualComp
LINESEL.ZDL 5.75% FLT 0x02000008.LineSel *
GEQ.ZDL 7.05% FLT 0x02000010.GraphicEQ G,CDR 0x02000051.Gt GEQ
B_GEQ.ZDL 11.79% FLT 0x02000018.Ba GEQ B,CDR 0x02800051.BassGEQ
PEQ.ZDL 5.03% FLT 0x02000020.ParaEQ G,CDR 0x02000070.ParaEQ
B_PEQ.ZDL 8.92% FLT 0x02000024.Ba PEQ B,CDR 0x02800070.BassPEQ
SPLITTER.ZDL 7.91% FLT 0x02000028.Splitter B,CDR 0x02800080.Splitter
BOTTOM_B.ZDL 13.09% FLT 0x0200002c.Bottom B B,CDR
EXCITER.ZDL 8.48% FLT 0x02000030.Exciter * 0x020000b0.Exciter
COMBFLTR.ZDL 7.77% FLT 0x02000040.CombFLTR G,CDR
AUTOWAH.ZDL 8.63% FLT 0x02000050.AutoWah G,CDR 0x02000010.AutoWah
B_ATWAH.ZDL 8.05% FLT 0x02000058.BaAutoWah B,CDR 0x02800010.BassA-Wah
RESONS.ZDL 8.48% FLT 0x02000060.Resonance G,CDR 0x02000020.Resonance
CRY.ZDL 7.33% FLT 0x02000070.Cry G,CDR 0x02000030.Cry
SLOWFLTR.ZDL 14.67% FLT 0x02000080.SlowFLTR G,CDR
Z_TRON.ZDL 8.48% FLT 0x02000088.Z Tron B,CDR 0x02800020.Z Tron
M_FILTER.ZDL 10.07% FLT 0x02000090.M-Filter *
A_FILTER.ZDL 10.21% FLT 0x02000095.A-Filter B,CDR 0x02800030.A-Filter
B_CRY.ZDL 13.52% FLT 0x0200009a.Ba Cry B,CDR 0x02800040.Bass Cry
STEP.ZDL 8.20% FLT 0x020000a0.Step G,CDR 0x020000c0.Step
SEQFLTR.ZDL 9.06% FLT 0x020000b0.SeqFLTR * 0x02000040.SeqFLTR
RNDMFLTR.ZDL 9.78% FLT 0x020000c0.RndmFLTR * 0x02000090.RndmFLTR
FCYCLE.ZDL 10.21% FLT 0x020000d0.fCycle * 0x020000d0.LFO FLTR
ST_G_GEQ.ZDL 15.43% FLT 0x020000e0.St Gt GEQ G,CDR 0x02000061.St Gt GEQ
ST_B_GEQ.ZDL 17.69% FLT 0x02000100.St Bs GEQ B,CDR 0x02800061.St Ba GEQ
BOOSTER.ZDL 13.23% DRV-G 0x03000008.Booster G 0x03000150.OutputBST
OVRDRV.ZDL 13.23% DRV-G 0x03000010.OverDrive G
T_SCREAM.ZDL 13.23% DRV-G 0x03000020.T Scream G 0x03000010.TS Drive
GOVERNOR.ZDL 13.23% DRV-G 0x03000030.Governor G
DISTPLUS.ZDL 13.23% DRV-G 0x03000040.Dist+ G 0x03000160.DIST Plus
DISTONE.ZDL 13.23% DRV-G 0x03000050.Dist 1 G 0x03000120.DIST 1
SQUEAK.ZDL 13.23% DRV-G 0x03000060.Squeak G 0x03000130.Squeak
FUZZSML.ZDL 13.23% DRV-G 0x03000070.FuzzSmile G
GRTMUFF.ZDL 13.23% DRV-G 0x03000080.GreatMuff G
MTLWRLD.ZDL 13.23% DRV-G 0x03000090.MetalWRLD G 0x03000080.MetalWRLD
HOTBOX.ZDL 13.23% DRV-G 0x030000a0.HotBox G
Z_CLEAN.ZDL 13.23% DRV-G 0x030000b0.Z Clean G
Z_MP1.ZDL 13.23% DRV-G 0x030000c0.Z MP1 G
Z_BOTTOM.ZDL 13.23% DRV-G 0x030000d0.Z Bottom G
Z_DREAM.ZDL 13.23% DRV-G 0x030000e0.Z Dream G
Z_SCREAM.ZDL 13.23% DRV-G 0x030000f0.Z Scream G
Z_NEOS.ZDL 13.23% DRV-G 0x03000100.Z Neos G
Z_WILD.ZDL 13.23% DRV-G 0x03000110.Z Wild G
LEAD.ZDL 13.23% DRV-G 0x03000120.Lead G
EXTRMDS.ZDL 13.23% DRV-G 0x03000130.ExtremeDS G
ACOSIM.ZDL 13.23% DRV-G 0x03000140.Aco.Sim G 0x030000c0.Aco.Sim
CENTAGLD.ZDL 23.01% DRV-G 0x03000150.CentaGold G 0x03000040.GoldDrive
NYC_MUFF.ZDL 15.10% DRV-G 0x03000160.NYC Muff G 0x030000d0.NYC Muff
TS_DRIVE.ZDL 17.97% DRV-G 0x03000170.TS Drive G 0x03000010.TS Drive
BGTHRTTL.ZDL 33.96% DRV-G 0x03000180.BG_THRTTL G 0x030000e0.HG THRTTL
OCTFUZZ.ZDL 23.01% DRV-G 0x03000190.OctFuzz G 0x030000a0.OctFuzz
BGGRID.ZDL 24.48% DRV-G 0x030001a0.BG GRID G 0x030000f0.BG GRID
RED_CRU.ZDL 23.48% DRV-G 0x030001b0.RedCrunch G 0x03000070.RedCrunch
TB_MK15.ZDL 27.91% DRV-G 0x030001c0.TB MK1.5 G 0x03000090.TB MK1.5
SWEETDRV.ZDL 35.95% DRV-G 0x030001d0.SweetDrv G 0x03000050.SweetDrv
RCBOOST.ZDL 22.65% DRV-G 0x030001f0.RC Boost G 0x03000030.RC Boost
DYNDRIVE.ZDL 27.90% DRV-G 0x03000210.DynmcDrv G 0x03000060.DYN Drive
FDCOMBO.ZDL 32.50% AMP-G 0x04000008.FD COMBO G 0x04000021.FD TWNR
DELUXE_R.ZDL 41.42% AMP-G 0x04000010.DELUXE-R G 0x0400002c.FD DLXR
FD_VIBRO.ZDL 32.50% AMP-G 0x04000020.FD VIBRO G
US_BLUES.ZDL 32.50% AMP-G 0x04000030.US BLUES G 0x04000028.FD B-MAN
VX_COMBO.ZDL 32.50% AMP-G 0x04000040.VX COMBO G 0x04000031.UK 30A
VX_JMI.ZDL 41.42% AMP-G 0x04000050.VX JMI G
BG_CRNCH.ZDL 32.50% AMP-G 0x04000060.BG CRUNCH G 0x04000043.BG MK3
MATCH_30.ZDL 32.50% AMP-G 0x04000070.MATCH 30 G 0x040000a1.MATCH30
CAR_DRV.ZDL 41.42% AMP-G 0x04000080.CAR DRIVE G
TW_ROCK.ZDL 32.50% AMP-G 0x04000090.TW ROCK G
TONECITY.ZDL 41.42% AMP-G 0x040000a0.TONE CITY G
HW_STACK.ZDL 32.50% AMP-G 0x040000b0.HW STACK G 0x04000061.HW 100
TANGERIN.ZDL 32.50% AMP-G 0x040000c0.TANGERINE G 0x04000081.ORG120
B_BRKR.ZDL 41.42% AMP-G 0x040000d0.B-BREAKER G
MSCRUNCH.ZDL 32.50% AMP-G 0x040000e0.MS CRUNCH G 0x04000019.MS 1959
MS_1959.ZDL 41.42% AMP-G 0x040000f0.MS 1959 G
MS_DRV.ZDL 32.50% AMP-G 0x04000100.MS DRIVE G
BGN_DRV.ZDL 41.42% AMP-G 0x04000110.BGN DRIVE G 0x04000051.XtasyBlue
BG_DRV.ZDL 32.50% AMP-G 0x04000120.BG DRIVE G 0x04000071.Recti ORG
DZ_DRIVE.ZDL 32.50% AMP-G 0x04000130.DZ DRIVE G 0x04000091.DZ DRV
ALIEN.ZDL 41.42% AMP-G 0x04000140.ALIEN G
REVO_1.ZDL 41.42% AMP-G 0x04000150.REVO-1 G
SVT.ZDL 26.46% AMP-B 0x05000010.SVT B 0x04800011.AMPG SVT
B_MAN.ZDL 26.46% AMP-B 0x05000020.B-Man B 0x04800021.BMAN100
HRT3500.ZDL 26.46% AMP-B 0x05000030.HRT3500 B
ACOUSTIC.ZDL 26.46% AMP-B 0x05000060.acoustic B 0x04800061.AC 370
AG_AMP.ZDL 26.46% AMP-B 0x05000070.Ag Amp B 0x04800041.AG 750
MARK_B.ZDL 26.46% AMP-B 0x050000c0.Mark B B 0x04800070.Mini MkB
_SMR.ZDL 28.19% AMP-B 0x05100040.SMR B 0x04800031.SMR400
_FlipTop.ZDL 28.19% AMP-B 0x05100050.Flip Top B 0x04800091.FlipTop
_Monoton.ZDL 28.19% AMP-B 0x05100080.Monotone B
_SuperB.ZDL 28.76% AMP-B 0x05100090.SuperB B
_GKruegr.ZDL 28.19% AMP-B 0x051000a0.G-Krueger B
_Heaven.ZDL 28.19% AMP-B 0x051000b0.Heaven B
TREMOLO.ZDL 5.97% MOD 0x06000008.Tremolo * 0x06000010.Tremolo
DUOTREM.ZDL 6.90% MOD 0x06000010.DuoTrem *
SLICER.ZDL 8.48% MOD 0x06000020.Slicer G,CDR 0x060000f0.Slicer
PHASER.ZDL 7.48% MOD 0x06000030.Phaser * 0x06000040.Phaser
DUOPHASE.ZDL 10.35% MOD 0x06000035.DuoPhase * 0x06000171.Duo Phase
WRPPHASE.ZDL 10.07% MOD 0x0600003a.WarpPhase * 0x06000160.WarpPhase
THEVIBE.ZDL 10.43% MOD 0x06000040.TheVibe * 0x06000060.TheVibe
CHORUS.ZDL 7.91% MOD 0x06000070.Chorus G,CDR 0x06000020.Chorus
B_CHORUS.ZDL 9.35% MOD 0x06000078.Ba Chorus B,CDR
DETUNE.ZDL 6.83% MOD 0x06000080.Detune G,CDR 0x060000a0.Detune
B_DETUNE.ZDL 16.10% MOD 0x06000088.Ba Detune B,CDR 0x06800060.Ba Detune
VTGCE.ZDL 9.20% MOD 0x06000090.VintageCE *
STCHO.ZDL 8.05% MOD 0x060000a0.StereoCho * 0x06000030.StereoCho
ENSEMBLE.ZDL 8.20% MOD 0x060000b0.Ensemble G,CDR 0x06a01020.Ensemble
B_ENSMBL.ZDL 12.08% MOD 0x060000b8.Ba Ensmbl B,CDR
SUPERCHO.ZDL 9.63% MOD 0x060000d0.SuperCho * 0x06000110.SuperCho
VINFLNGR.ZDL 7.62% MOD 0x060000d8.VinFLNGR * 0x06000050.VinFLNGR
FLANGER.ZDL 8.05% MOD 0x060000e0.Flanger G,CDR
B_FLNGR.ZDL 13.37% MOD 0x060000e8.BaFlanger B,CDR
DYNFLNGR.ZDL 10.79% MOD 0x060000f0.DynaFLNGR *
VIBRATO.ZDL 7.91% MOD 0x06000100.Vibrato * 0x06000070.Vibrato
OCTAVE.ZDL 8.27% MOD 0x06000110.Octave G,CDR 0x06000080.Octave
B_OCTAVE.ZDL 9.35% MOD 0x06000118.Ba Octave B,CDR 0x06800050.Ba Octave
PTCHSHFT.ZDL 7.33% MOD 0x06000120.PitchSHFT * 0x060000b0.PitchSHFT
MNPIT.ZDL 8.05% MOD 0x06000130.MonoPitch G,CDR 0x060000c0.MonoPitch
B_PITCH.ZDL 16.40% MOD 0x06000138.Ba Pitch B,CDR 0x06800070.BaMnPitch
HPS.ZDL 8.34% MOD 0x06000140.HPS G,CDR 0x060000d0.HPS
BENDCHO.ZDL 9.20% MOD 0x06000150.BendCho G,CDR 0x06000140.BendCho
MJROLLE.ZDL 11.65% MOD 0x06000160.MojoRolle G,CDR
RINGMOD.ZDL 7.19% MOD 0x06000170.RingMod * 0x06000090.RingMod
CE_CHO5.ZDL 10.07% MOD 0x06000180.CE-Cho5 *
CLONECHO.ZDL 10.35% MOD 0x06000190.CloneCho * 0x06000100.CloneCho
STONEPHA.ZDL 9.92% MOD 0x060001a0.StonePha * 0x06000120.StonePha
BF_FLG_2.ZDL 11.36% MOD 0x060001b0.BF FLG 2 *
SILKYCHO.ZDL 18.98% MOD 0x060001c0.SilkyCho G,CDR
MIRAGECH.ZDL 10.21% MOD 0x060001d0.MirageCho G,CDR
CRN_CHO.ZDL 17.11% MOD 0x060001e0.CoronaCho *
ANA234CH.ZDL 14.02% MOD 0x060001f0.ANA234Cho * 0x06000150.AnalogCho
CRN_TRI.ZDL 27.90% MOD 0x06000200.CoronaTri * 0x06000131.CoronaTri
BITCRUSH.ZDL 6.47% SFX 0x07000010.BitCrush *
BOMBER.ZDL 10.21% SFX 0x07000020.Bomber * 0x07000010.Bomber
MONOSYN.ZDL 9.35% SFX 0x07000030.MonoSynth G,CDR
B_SYNTH.ZDL 22.72% SFX 0x07000038.Ba Synth B
Z_ORGAN.ZDL 14.67% SFX 0x07000040.Z-Organ *
AUTOPAN.ZDL 6.04% SFX 0x07000050.AutoPan * 0x07000020.AutoPan
RTCLOSET.ZDL 20.85% SFX 0x07000060.Rt Closet *
STDSYN.ZDL 22.72% SFX 0x07000070.StdSyn B 0x07800010.StdSyn
SYNTLK.ZDL 22.72% SFX 0x07000080.SynTlk B 0x07800020.SynTlk
Z_SYN.ZDL 19.27% SFX 0x07000090.Z-Syn B 0x07800031.Z-Syn
DEFRET.ZDL 10.07% SFX 0x070000a0.Defret B 0x07800040.Defret
V_SYN.ZDL 24.30% SFX 0x070000c0.V-Syn B
4V_SYN.ZDL 17.26% SFX 0x070000d0.4VoiceSyn B
DELAY.ZDL 6.76% DLY 0x08000008.Delay * 0x08000011.Delay
TAPEECHO.ZDL 7.91% DLY 0x08000010.TapeEcho * 0x08000030.TapeEcho
MODDLY.ZDL 8.20% DLY 0x08000020.ModDelay * 0x08000050.ModDelay
MODDLY2.ZDL 10.93% DLY 0x08000028.ModDelay2 B,CDR
ANLGDLY.ZDL 6.61% DLY 0x08000030.AnalogDly * 0x08000021.AnalogDly
RVRSDLY.ZDL 7.05% DLY 0x08000040.ReverseDL * 0x08000041.ReverseDL
MLTTPDLY.ZDL 11.07% DLY 0x08000050.MultiTapD *
DYNADLY.ZDL 11.50% DLY 0x08000060.DynaDelay *
FLTRDLY.ZDL 11.50% DLY 0x08000070.FilterDly * 0x08000090.FilterDly
PITCHDLY.ZDL 13.80% DLY 0x08000080.PitchDly * 0x080000b1.Pitch DLY
STDELAY.ZDL 11.36% DLY 0x08000090.StereoDly *
PHASEDLY.ZDL 13.37% DLY 0x080000a0.PhaseDly * 0x080000e1.PhaseDly
TGHLDDLY.ZDL 9.63% DLY 0x080000b0.TrgHldDly G,CDR
STOMPDLY.ZDL 9.63% DLY 0x080000c0.StompDly *
TAPEECH3.ZDL 18.70% DLY 0x080000d0.TapeEcho3 * 0x080000f1.TapeEcho3
DUALDIGD.ZDL 23.30% DLY 0x080000e0.DualDigiD * 0x080000a1.Dual DLY
CRBNDLY.ZDL 23.73% DLY 0x080000f0.CarbonDly *
DRV_ECHO.ZDL 55.51% DLY 0x08000100.DriveEcho *
SLAPBKD.ZDL 19.27% DLY 0x08000110.SlapBackD * 0x080000c1.SlapBackD
SMS_DLY.ZDL 35.09% DLY 0x08000120.SmoothDly *
LOFIDLY.ZDL 43.72% DLY 0x08000130.LO-FI Dly *
SLWATKDL.ZDL 24.45% DLY 0x08000140.SlwAtkDly * 0x08000111.SlwAtkDly
TREMDLY.ZDL 50.62% DLY 0x08000150.TremDelay *
FLTERPPD.ZDL 29.77% DLY 0x08000160.FLTR PPD * 0x08000081.P-P Delay
APANDLY.ZDL 16.54% DLY 0x08000170.A-Pan DLY * 0x080000d1.A-Pan DLY
ICEDLY.ZDL 33.39% DLY 0x08000180.ICE Delay * 0x08000101.ICE Delay
HDHALL.ZDL 41.42% REV 0x09000008.HD Hall * 0x09000040.HD Hall
HD_REV.ZDL 21.43% REV 0x0900000c.HD Reverb *
HALL.ZDL 11.93% REV 0x09000010.Hall * 0x09000030.Hall
ROOM.ZDL 11.93% REV 0x09000020.Room * 0x09000020.Room
TLDROOM.ZDL 11.93% REV 0x09000030.TiledRoom *
SPRING.ZDL 11.93% REV 0x09000040.Spring * 0x09000050.Spring
ARENA.ZDL 11.93% REV 0x09000050.Arena *
EARLYREF.ZDL 13.23% REV 0x09000060.EarlyRef * 0x09000080.EarlyRef
AIR.ZDL 7.33% REV 0x09000070.Air * 0x09000010.Air
PLATE.ZDL 28.47% REV 0x09000090.Plate * 0x09000070.Plate
MODREV.ZDL 22.15% REV 0x090000a0.ModReverb * 0x09400000.ModReverb
SLAPBACK.ZDL 20.13% REV 0x090000b0.SlapBack *
SPRING63.ZDL 36.53% REV 0x090000c0.Spring63 *
CHAMBER.ZDL 33.65% REV 0x090000d0.Chamber * 0x090000d0.Chamber
LOFI_REV.ZDL 41.42% REV 0x090000e0.LOFI Rev *
CHURCH.ZDL 39.69% REV 0x090000f0.Church * 0x090000a0.Church
CAVE.ZDL 31.06% REV 0x09000100.Cave *
AMBIENCE.ZDL 40.55% REV 0x09000110.Ambience *
GATE_REV.ZDL 34.80% REV 0x09000120.GateRev * 0x090000e0.GateRev
RVS_REV.ZDL 28.76% REV 0x09000130.ReverseRv *
ECHO.ZDL 32.79% REV 0x09000140.Echo *
TREM_REV.ZDL 45.30% REV 0x09000150.TremoloRv *
HolyFLRB.ZDL 41.99% REV 0x09000160.HolyFLERB *
DYNAREV.ZDL 39.57% REV 0x09000170.DynaRev *
SHIMMER.ZDL 52.63% REV 0x09000180.ShimmerRv G,CDR
PARTICLE.ZDL 54.36% REV 0x09000190.ParticleR G,CDR
SPC_HOLE.ZDL 43.48% REV 0x090001a0.SpaceHole G,CDR
MNGLD_SP.ZDL 48.96% REV 0x090001b0.MangledSp G,CDR
DUAL_REV.ZDL 52.17% REV 0x090001c0.DualRev G,CDR
B_BOOST.ZDL 16.40% DRV-B 0x0c000010.Ba Boost B
B_OD.ZDL 16.40% DRV-B 0x0c000020.Bass OD B 0x03800070.Bass OD
BASSMUFF.ZDL 16.40% DRV-B 0x0c000030.Bass Muff B
B_DIST_1.ZDL 15.24% DRV-B 0x0c000050.Ba Dist 1 B
B_METAL.ZDL 15.24% DRV-B 0x0c000090.Ba Metal B 0x038000d0.BassMetal
_BASS_TS.ZDL 16.25% DRV-B 0x0c0000a0.TS+DRY B 0x03800080.BassTsDRV
_B_SQUEK.ZDL 16.25% DRV-B 0x0c0000b0.Ba Squeak B
_B_FZSML.ZDL 16.25% DRV-B 0x0c0000c0.BaFzSmile B 0x038000c0.BaFzSmile
BASSDRV.ZDL 19.84% PRE-B 0x0d000010.BassDrive B 0x03800011.Bass DRV
DI_PLUS.ZDL 19.84% PRE-B 0x0d000020.D.I Plus B 0x03800021.D.I Plus
BASS_BB.ZDL 16.40% PRE-B 0x0d000030.Bass BB B 0x03800040.Bass BB
DI5.ZDL 19.84% PRE-B 0x0d000040.DI5 B 0x03800050.DI-5
BASS_PRE.ZDL 19.84% PRE-B 0x0d000050.Bass Pre B 0x03800060.Bass Pre
AC_B_PRE.ZDL 19.84% PRE-B 0x0d000060.AC Bs Pre B
CMN_DRV.ZDL CMN-G 0x0f000000.CMN_DRV G
CMN_BASS.ZDL CMN-B 0x0f000010.CMN_BASS B

Nice work.
I also have some code to pull out the ZDLs from an official firmware then derive the parameters and their midi ranges - results written to both a split ZDL and corresponding JSON

https://github.com/shooking/ZoomPedalFun/blob/main/MS70CDR/DerivedData/2.10/ProcessFirmware1.py#LL4C20-L4C20

I see from the ZoomEffectsManager that there are floats encoded in the block

For example

so take these
14 00 00 00 => 20 numbers? well 38. so (n-1) * 2
00 00 A0 41 00 00 80 3F => 0x41a00000 == 20 as a float, python struct.unpack('!f', bytes.fromhex('41a00000'))[0] = 20
00 00 C8 41 00 00 80 3F => 0x41c80000 == 25
00 00 00 42 00 00 80 3F => 0x42000000 == 32

I am a bit tied up to add this to the decoder yet.

I also see Mungewell and you had found hidden icons in the ELF section. For sure I need to get these from the ZDL so great find.