Render starts to lag when I draw a lot of objects
fwflunky opened this issue · 2 comments
fwflunky commented
Render starts to lag when I draw a lot of objects. In Unity, you can choose to render only objects visible by the camera. Is there the same option in g3n?
gedw99 commented
you mean this ? https://en.wikipedia.org/wiki/Viewing_frustum
danaugrs commented
G3N has view-frustum culling enabled by default. You might want to tune the near and far planes to achieve the desired performance.