registerClassAlias Missing from avmglue
GoogleCodeExporter opened this issue · 5 comments
GoogleCodeExporter commented
What steps will reproduce the problem?
1. it's not there!
2. maybe I can try to write it...
3. I will try =\
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by vcut...@gmail.com
on 22 Jul 2011 at 8:12
GoogleCodeExporter commented
Original comment by zwetan
on 24 Sep 2011 at 5:12
- Added labels: Priority-Low
- Removed labels: Priority-Medium
GoogleCodeExporter commented
it is missing on purpose
registerClassAlias() works with AMF when you send/receive data to an AMF gateway
so custom type can be serialized/deserialized by AMF
so far, redtamarin does not support AMF serialization/deserialization (with
ByteArray)
(a lib in AS3 is planed but not there yet)
even when this AMF lib will be added it is unlikely we will support "custom
types" with AMF
(we can try but no guarantee)
as an alternative, using eden
http://code.google.com/p/edenrr/wiki/edenFeatures
will allow you to serialize/deserialize custom types
(the next update of eden will produce an eden.abc that will work with
redtamarin)
now we could define a mock for registerClassAlias()
but it will do nothing
Original comment by zwetan
on 22 Jul 2011 at 9:30
- Added labels: Type-Enhancement
- Removed labels: Type-Defect
GoogleCodeExporter commented
Original comment by zwetan
on 22 Jul 2011 at 9:31
GoogleCodeExporter commented
I also noticed that ByteArray.writeObject() doesn't work. I would be interested
in trying to help write a byte array AMF serialization/deserialization for red
tamarin. I have been reading and researching AMF a lot lately. Would the
serializer be written in actionscript or written in C?
Original comment by vcut...@gmail.com
on 22 Jul 2011 at 7:09
GoogleCodeExporter commented
yes writeObject() and readObject() are not there in the ByteArray class
and there is a plan to write an AMF lib in AS3
if this lib, once written, revealed to be too slow then yes it would be possible
to move some parts or all of it to C++ to make it faster
But this raise also another problem, AMF serialization/deserialization
is used in other parts of the Flash API
* SharedObject
* NetConnection / remoting
* LocalConnection
an AMF lib would need to to support all of those scenarios to be really useful,
not only the ByteArray scenario
Original comment by zwetan
on 23 Jul 2011 at 8:19