Console: Add Cli Arguments to Speed Up Workflow & Testing
RobDavenport opened this issue · 0 comments
RobDavenport commented
Currently, the flow to test a game from a completely cold start is as follows.
- Compile and build your output .wasm
- Run the editor
- File -> Open. Open the editor file.
- Game -> Export Game Rom.
- Find the output .wasm from previous steps.
- Export the game rom.
- Open the Console
- Load the Game
- Press Start Game
Now it can be sped up slightly if you have a few things set up first:
- Compile and build your output .wasm
- (Editor already open, .wasm file path already saved). Game -> Export Game Rom
- Open the Console
- Load game and press start.
But both methods involve a lot of tedious steps and moving between multiple programs.
It would be nice if we could do something like pass in the game file location, designate that it's a local game session, and launch the console with those things already prepared.