/GravityInfiniteRunnerUnity5

Entire Project with Kinect and Oculus Fully Integrated

Primary LanguageC#MIT LicenseMIT

GravityInfiniteRunnerUnity5

Updated the Game to Use Unity 5

Just download or clone to your desktop. Runs in Unity 5.3.1. You do not need a kinect or oculus to Control the game. The default Controls are.

Q - Shift Left

E - Shift Right

Space - Flip

In the Editor you can specify if the Oculus or Kinect are active in the Inspector for Game Controller.

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To see the tutorial on how I created the game click here: http://katvharris.azurewebsites.net/blog/infinite-running-with-oculus-and-kinect/