Pathing issue
Closed this issue · 1 comments
gaycodegal commented
Describe the bug
Possible edge case bug
To Reproduce
- Go to spawner-test
- set 'test' in lower spawn spot
- move that boi to the right as far as he can go first turn
- press space a lot
- enemy does take available path to my boy.
Expected behavior
enemy path to my boi
gaycodegal commented
fixed by #29