List more open-source projects that use RGBDS for testing and statstical purposes
Opened this issue · 9 comments
Please comment with your projects' URLs that use RGBDS if you have them!
Unlike #849, this would not be a new set of projects to add to CI: that's slow enough already, and most projects don't need to be built for every commit and PR.
However, it would be really nice to have a large suite of open-source GitHub repos (or GitLab, Sourcehut, etc) that we could use:
- There could be an optional script to build all the projects, which we could manually run before releases to make sure there's no unexpected breakage. (Probably a lot of projects would require patching their Makefiles or other build systems, but we have the testing capability for that.)
- We could analyze the source code to gauge which RGBDS features are heavily used, not used, used in combination, etc; as well as users' choices of symbol names, file structure, formatting, etc. This would be valuable information when we're deciding if+how to implement new features or deprecate+remove old ones. And it would be a less controversial option than any telemetry (not to mention not needing any networking code).
I believe my RTC test ROM has never been added to the list, but at the same time, I'm not sure it builds on latest, since I haven't touched it since 2019...
Note that CI currently tests pokecrystal, pokered, LADX, ucity, libbet, and the SameBoy bootroms. So projects that are just forks of those (in particular, the many pret-based Pokemon hacks) would not provide new info. (Although the prevalence of pret's style should be considered when making change decisions.)
I update the RGBDS projects in these repositories the first chance I get after receiving word of imminent deprecation:
- 144p Test Suite (subproject
gameboy) - Numism (subprojects
gameboy,gameboy/exercise, andhike-gb) - little things (all subprojects except
ca83andnosuchthing)
Note that CI currently tests pokecrystal, pokered, LADX, ucity, libbet, and the SameBoy bootroms. So projects that are just forks of those (in particular, the many pret-based Pokemon hacks) would not provide new info. (Although the prevalence of pret's style should be considered when making change decisions.)
Projects that are significantly different from the originals might be useful. Your own Polished Crystal probably uses way more RGBASM features than pret/pokecrystal does...
Going to mention pokegold-spaceworld, just because its one of the projects that still uses rgblink's "overlay" option for the baserom. If not it, might be worth including any other project that uses that feature.
My other projects are all pret-based so its probably not worth mentioning them. Although I do agree with ax6 regarding polished using more features than most.
Thanks y'all, the actively-updated projects are good to add! (And you're right about overlay usage; I'd add that to CI if it weren't, you know, a leaked ROM.) However, a 5-years-dead project is not going to be a good test case or measurement for feature usage. :P Also, I expect the same author will be using the same style, so libbet might already represent what Numism etc would test. (Although like pret, they count for prevalence.)
There are some disassemblies of Medabots and Dragon Warrior titles by @VariantXYZ.
Happy if it can be of use, but those projects rely on the overlay functionality and need a baserom to work.
If they are useful, the telefang project may also be helpful: https://github.com/telefang/telefang
I got 2 complete disassembly projects you can use for tests and statistics:
https://github.com/ElectroDeoxys/kirbydreamland
https://github.com/ElectroDeoxys/warioland3