gbv/cocoda-sdk

CJS build might not work due to using lodash-es

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lodash-es can't be used from CJS (as far as I understand), so using it prevents the CJS build from working.

I moved it back to normal lodash, but for some reason the bundle size increase by 10k. I released version 2.0.1 to fix the issue, but will look into reducing the bundle size again.