SceneTree.*_scene functions leave the game stuck After pressing the RetryButton, going back to the main menu, or reloading a scene in general, in Godot 3.1, the game gets stuck
NathanLovato opened this issue · 4 comments
NathanLovato commented
SceneTree.*_scene functions leave the game stuck After pressing the RetryButton, going back to the main menu, or reloading a scene in general, in Godot 3.1, the game gets stuck
henriiquecampos commented
Let me see that, I think that we aren't unpausing the SceneTree properly.
NathanLovato commented
I just pushed a small fix, some nodes I had renamed, forgot to update the associated script
henriiquecampos commented
I added a fix to that in aad4117 can you confirm it fixes the bug @NathanLovato ?
NathanLovato commented
Yes. Please always use git pull --rebase
when working on master before you push anything, it ensures that your new commits end up at the end of the history and prevents it from getting messy.