Error in final/11-Save settings with ConfigFile/Settings.gd
redam opened this issue · 2 comments
redam commented
Hello,
I think there's an error in the load_settings() function :
var val = _settings[section][key]
Shouldn't it be :
var val = _config_file.get_value(section,key)
By the way, the "values" array in the same function seems to be useless too.
Thank you very much for all your videos on Youtube, they are all of a great help for someone trying to understand and use godot :)
redam commented
Oops, and we also need :
_settings[section][key] = val
Or else _settings will never contains what we have loaded from the config file.
NathanLovato commented
Thanks, fixed be8a3b5