gelldur/EventBus

Unify EventBus & AsyncEventBus

Closed this issue · 1 comments

Those 2 classes should be same. Using CRTP or other approach we could make thread safe version and not thread safe one.

Why:

  • Even in single threaded environment we may would like to consume events at specific moment e.g. game loop.
  • Less code duplication
  • Less bugs :D

No longer valid as we use different approach on branch development