gemidyne/microtf2

Break the sapper microgame

safalin1 opened this issue · 0 comments

Not sure how possible this will be, needs looking into.

This microgame revolves around pyros with the homewrecker needing to break sappers from dynamically spawned buildings such as sentries, dispensers and teleporters.

This will require a new map area to be created.

Win condition: Players should break a sapper.