geordanr/xwing-miniatures-font

Obstacle icons

Closed this issue · 13 comments

Could we add obstacle icons? Both outlined and filled. Would be useful for displaying/selecting obstacles in builders.

I have a PNG of the outines; I can then map them to the XWS names in CSS.

@armoredgear7 think this is something we could add to the font?

Do you think this should include the Cargo Token as well since that's essentially a debris cloud?

That'll be useful too, yeah. I don't have an image of it handy, though.

Just wanted to +1 this idea. Good call.

Here is my first pass.. used an autotrace and there are too many handles.... but I think I can really reduce the handles if I do them all over again... but here is my first pass.
obstaclesone
xwing-miniatures-SKL2.ttf.zip

Also... I'm thinking an A or D inside the outline might help with identifying asteroids or debris. Once the shapes look good, removing the outline for a solid shape would also make sense. They were all scaled the same amount so the same font size will have them scaled properly to each other.

Can you provide the codepoints for the new icons? E.g. © is U+00A9, etc.

Not sure if we need a marker for asteroid vs. debris. For the sake of simplicity I think just have the outlines for now, and leave it to the font user to differentiate in their UI.

Also I agree that solid versions would be good.

I think this is what you were asking for.... Correct me if I'm wrong.

astroidfonts

code value location?
unicode

attached font moved so everything is contiguous, and there is room to add more obstacles
xwing-miniatures-SKL3.ttf.zip

Font Code
Hollow Obstacles
U+0100
U+0101
U+0102
U+0103
U+0104
U+0105
U+0106
U+0107
U+0108
U+0109
U+010a
U+010b
U+010c
U+010d
U+010e
U+010f
U+0110
U+0111

Solid Obstacles
U+011c
U+011d
U+011e
U+011f
U+0120
U+0121
U+0122
U+0123
U+0124
U+0125
U+0126
U+0127
U+0128
U+0129
U+012a
U+012b
U+012c
U+012d

Rigged Cargo Chute. It's so large, not sure how to handle scaling it. It is not scaled with the other astroids and debris.
Outline U+0111
Solid U+012e
debris

xwing-miniatures-SKL5.ttf.zip

How did you make the scanned outlines of your debris/asteroids? the fat outline worked very well for the hollow outlines. Mine is very narrow. I did it by hand.
cargo

The original intent of this issue was to provide obstacle icons for squad builders to aid in creating the UI for obstacle selection. Since Rigged Cargo Chute isn't an eligible obstacle for squad building it doesn't quite fall in scope.

That said, I'm not convinced that we need (or, for that matter, should have) the Cargo Token as an icon.

To answer your question about how I got the outlines: I took a scan of the obstacles, then got the outlines via masking/selections in the GIMP.

Reasonable. Just ignore and I'll remove from my font. I'll keep a copy I case it comes up again.