Tutorials about actor edits(removal, shift, add a new vehicle).
TurtleZhong opened this issue · 3 comments
I'm not sure if I missed something, but I think this project supports some editing operations for actors, as I have seen related examples in the paper. However, I didn't find any instructions regarding this in the usage documentation(README). I am wondering if there are any tutorials or additional links available that could provide guidance on this matter?
Hi! You can modify actor trajectories by changing the position and orientation parameters held by the DynamicActors
-class (see nerfstudio/model_components/dynamic_actors.py).
We have implemented a few examples of modifications in our render scripts (see https://github.com/georghess/neurad-studio/blob/main/nerfstudio/scripts/render.py). Have a look at RenderInterpolated
and DatasetRender
for some inspiration if you want to do your own custom edits.
In the viewer there are also controls (bottom of the list) for experimenting with actor editing in realtime
Closing this for now, feel free to re-open if you find any issues with this :)