These scripts build Unreal Engine 4 game projects using the engine source code provided by Epic on github. They do so by performing the following 3 steps:
- Clone a fresh copy of the engine from github.
- Run the Setup script to download the dependencies provided by Epic to the engine directory.
- Run Unreal Automation Tool to build the game, cook the content and package it.
build-ue4-game.bat "<full path to my .uproject file>" "Android" "Development" "git@github.com:EpicGames/UnrealEngine.git" "4.7" "<full path to desired engine location>" "<full path to archive directory>"
./build-ue4-game.sh -project "<full path to my .uproject file>" -platform "IOS" -clientconfig "Shipping" -engineurl "git@github.com:EpicGames/UnrealEngine.git" -enginecheckout "4.6" -enginedirectory "<full path to desired engine location>" -archivedirectory "<full path to archive directory>"