Debug groups and signposts on render passes
kvark opened this issue · 0 comments
kvark commented
Reading https://developer.apple.com/documentation/metal/frame_capture_debugging_tools/enhancing_frame_capture_by_using_labels?language=objc gets me confused. So the pushDebugGroup
and friends are only defined on MTLCommandEncoder
, and yet their own example shows how to use it on MTLRenderPassEncoder
.
If we can call it there, metal-rs should provide that API.