gilesvangruisen/Swift-YouTube-Player

Issue with quality ("medium", 360p) seems cannot be solved at all?

Closed this issue · 1 comments

I tried to put player.setPlaybackQuality('hd720'); in onReady, onStateChange but nothing of that works (iPad or iPhone always chooses medium quality and it can't be changed)

I also tried to play with size of elements in html just for fun (set hardcoded size, like 1920x1080px) but it also didn't work:

<head>
    <style>
        * { margin: 0; padding: 0; }
        html, body { width: 1920px; height: 1080px; }
    </style>
</head>
<body>
    <div id="player" width="1920px" height="1080px"></div>

This answer is quite popular to similar questions on Stackoverflow but even this one doesn't work for iOS

Hi @anonym24 I apologize for the delay. I'm doing a bit of Spring cleaning so I'll be closing this issue due to inactivity. Please feel free to comment again with additional information or open a pull request with a fix for review. Thanks for understanding.