GObject: Execute object disposal on main thread
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badcel commented
To fix a bug occurring in Pinta the ObjectHandle
should dispose the object instance on the main thread:
public void Dispose()
{
var sourceFunc = new SourceFuncAsyncHandler(() =>
{
Internal.Object.RemoveToggleRef(_handle, _callback, IntPtr.Zero);
return false;
});
MainContext.Invoke(MainContextUnownedHandle.NullHandle, sourceFunc.NativeCallback, IntPtr.Zero);
}