A Free, Open Source, Fully Maintained BO4 GSC Mod Menu for PC.
Report Bug
·
Request Feature
Table of Contents
To use this Mod Menu, you must have Visual Studio Code, and T7 Compiler. You can download T7 Compiler Here Visual Studio Code can be obtained Here
To use The Mod Menu, The following instructions can be used with ease.
1. Download a copy of the Repository by clicking Code> Download Zip
2. Load Visual Studio Code, Click File, Open Workspace, and load the Project.workspace in the BO4-Lucy-Menu Folder you downloaded
3. Load Black Ops 4, Go into a Zombies private match Lobby, and Inject the Menu. Do NOT inject in a Pre game Lobby, You will crash.
4. Once the game loads, You should be able to Aim and Knife to open the menu.
- [] Full Map Completion of EE's
- [] Map Switch with character support
- [] More Game Modes, Model changer, More features
- [] Fix Menu Options Disappearing randomly.
Contributions by the community are welcome, as are Bug Fixes, and suggestions. If you have an idea You wanna make and add, here's how you can contribute!
- Fork the Project
- Create a new branch and in the name, add -add-yourchanges
- Apply and test your changes
- If no issues occur, Submit a Pull request, and we'll check everything before accepting!
Version 1.3.4
Version 1.3.4
- Full Map Teleports, Credit @TubBuddy
- Changed several Weapon stringnames, to the upgraded Variants instead. Will separate in future
Version 1.3.3
Version 1.3.3
- Added Teleports for Voyage, IX, Dead of the Night, and Ancient Evil, Thanks @TubBuddy
- Fixed Tag Der Toten Map Weapons, Wonderwaffe is now correct, as is the Wonderwaffe Sniper
- Added Homonculus, and Monkey bombs to All supported Maps
- Fix a crash caused by Teleport Zombies to You, my Mistake.
- No Clip, Finally. This will be changed, when I figure out why my script crashes XD.
Version 1.3
Version 1.3
- Added Gun Game and All The Weapons
- Fixed a Rank up issue
- Fixed a UI error with Open All Doors / Debris
- Altered credits to reflect new Developer
- Finished Elixir Menu
- Started Map Specific Weapons
Version 1.2.3
Version 1.2.3 Changes
- Started Elixir Menu
- Cleaned up Functions and Revamped Menu Struct
- Added Map Selection and Teleport Menu
Version 1.2.2
Version 1.2.2 Changes
- Fix Weapons Menu
- Fix Score Menu erroring on selection
- Remove IX Limitation
- Added PAP Effects Menu
This wouldn't be possible without the following people
-
Shiversoft Dev without T7 Compiler, BO4 GSC Injection wouldn't be possible.
-
G1llam Original Menu creator
-
TheUnknownCod3r Taking over updates, and Porting new features.
-
SirCryptic Homunculus stringname, NoClip Function
-
TubBuddy Most of the Map Teleport Options
-
several community members supplied the unhashed weapon names.