Missing modules
ELginas opened this issue · 1 comments
ELginas commented
There are some modules which are not included into website:
(I'm not sure but maybe some of them are editor only)
module_cvtt_enabled
module_denoise_enabled
module_fbx_enabled
module_gltf_enabled
module_lightmapper_cpu_enabled
module_pvr_enabled
module_raycast_enabled
module_recast_enabled
module_squish_enabled
module_svg_enabled
module_vhacd_enabled
module_webrtc_enabled
module_websocket_enabled
module_webxr_enabled
module_xatlas_unwrap_enabled
and most (if not all) built in modules
and some of them do nothing:
module_gdnavigation_enabled
Notes: I've only looked at Android and Windows flags for Godot stable3.3.3 so probably I've missed some.
Calinou commented
The FBX, glTF and CPU lightmapper modules are editor-only and aren't compiled in export templates. For simplicity's sake, I decided to leave out editor-only modules since most people use this page to compile optimized export templates (rather than optimized editor builds).
and some of them do nothing:
module_gdnavigation_enabled
gdnavigation is only present in the master
branch, not in 3.x
.