godot-extended-libraries/mesh_lod

Material cards in the code are optimized away

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fire commented

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image1

fire commented

https://github.com/godot-extended-libraries/godot-modules-fire See instructions.

To activate the plugin, open a scene, then go to Project -> Tools -> Optimize Meshes.

fire commented

Is it possible to keep everything that is a card? Like zero volume.

fire commented

Upstream is fixed.