Material cards in the code are optimized away
Closed this issue · 4 comments
fire commented
fire commented
fire commented
https://github.com/godot-extended-libraries/godot-modules-fire See instructions.
To activate the plugin, open a scene, then go to Project -> Tools -> Optimize Meshes.
fire commented
Is it possible to keep everything that is a card? Like zero volume.
fire commented
Upstream is fixed.