A class that inherits from Button , displayed as Node ?
zhmt opened this issue · 1 comments
zhmt commented
#[derive(GodotClass)]
#[class(init, base = Button)]
struct JoyStick {
base: Base<Button>,
}
It should be displayed with a icon of Button, right?
But it is displayed with a icon of Node.
And properties "Theme overrides" (under group Control) in inspector lost .
Any node inherits from Control, should have these properties.
godot 4.2.2 stable.
Bromeon commented
Theme overrides: #213
Nodes not having their parents' icon: godotengine/godot#90367
Please comment on this Godot issue, to make sure it's not lost in the sea of issues.
Since both problems are already tracked elsewhere, I'll close this.