godotengine/godot-build-scripts

Android failed to build

VectorWorkshopBaoErJie opened this issue · 1 comments

Android failed to build to the following location.

Welcome to Gradle 6.5!

Here are the highlights of this release:
 - Experimental file-system watching
 - Improved version ordering
 - New samples

For more details see https://docs.gradle.org/6.5/release-notes.html

Starting a Gradle Daemon (subsequent builds will be faster)

FAILURE: Build failed with an exception.

* What went wrong:
A problem occurred configuring root project 'Godot'.
> Could not resolve all artifacts for configuration ':classpath'.
   > Could not resolve com.android.tools.build:builder-model:4.0.1.

I couldn't reproduce it at the time, but now 3 years later it's unlikely to be reproducible or the same problem anymore. So I'll close.

If you can still reproduce a similar issue, please comment here with new logs and details on how you're running the scripts exactly, and in what environment.