godotengine/godot-csharp-vscode

Trying to connect to Godot causes a syntax error in Powershell Core

sitiom opened this issue · 1 comments

When I try to connect to Godot by opening it in the notif shown in the lower-left corner with Powershell Core selected as my default shell, I get this error.

image

It seems to be missing the & before the command as it works in Windows Powershell.

The Open Godot Editor notification is from the GDScript plugin (this repo is only the C# plugin).
Feel free to re-open this issue there: https://github.com/godotengine/godot-vscode-plugin/issues