godotengine/godot-design

Updating branding assets on Steam store page

akien-mga opened this issue · 4 comments

I'm in the process of reworking our Steam store page which is quite outdated by now, uploading new videos/screenshots, tweaking the description, and most importantly changing the logo for the new Godot 3 logo.

image

For the latter part, I'd welcome some help (from @djrm? :)) to make good looking assets in the dimensions needed by Steam for the various uses:

screenshot_20180518_134225

screenshot_20180518_134253

screenshot_20180518_134327

Here's the template provided by Valve for all the required sizes mentioned above: https://partner.steamgames.com/public/marketing/game_page_templates_v3.zip

Also interesting, they have a "Artwork Override" system where we could register different sets of artwork, and swap them as needed when we want to promote something specific. Not sure we'd have a use case right now but it's good to know :)

I made some quick and dirty capsule images as I want to update the Steam page now. I'd still be interested in some more thought-out images, so I'll leave this issue open, and once we have a nice concept, I can update the Steam page.

616x353
467x181
460x215
231x87

(and yeah, the background has compression artefacts, I used a picture @reduz uploaded to Twitter which got converted as JPG).

Is there anything else that needs to be done? The store page looks quite good as-is.

fire commented

If we add a graphic of the version number, every time we update we'll be forced to change the version number. Changing only images is easier.

fire commented

No changes from Akien since 2018, so closing. Please make a new issue if you want to change the steam page :).