Behavior tree support
slapin opened this issue · 2 comments
slapin commented
Implementing animation tree please give some time to implement Behavior tree which makes AI design much more easier and standard. Also decouples many systems making code clean. BTs are something which is easy to implement but gives a lot of power.
guilhermefelipecgs commented
@reduz Does the "Transition Graph" item in the roadmap mean "AnimationTreePlayer"?
akien-mga commented
Is this implemented as expected in AnimationTree? If not, please file a proposal on https://github.com/godotengine/godot-proposals, which is the new tracker for feature requests.