godotengine/godot

Couln't Connect to GDscript language in VS CODE

walidsantos opened this issue · 2 comments

Godot version

4.0.2

System information

Windows 10, Intel(R)HD Graphics Family, 20.19.15.5171, GLES3

Issue description

image

Steps to reproduce

  1. i downloaded GD-TOOLS
  2. go to project settings
  3. go down to godot
  4. Added my executable godot path in Editor_PATH
  5. Added my tscn file path(universal) in Scene file config

sadly the error still occurs

image

image

Minimal reproduction project

N/A

The LSP port changed in Godot 4, as the one used in Godot 3 conflicted with the normal debugger port when using multiple Godot instances.

It's now 6005, so you need to change it in the config of the VS Code plugin. See network/language_server/remote_port in Godot's Project Settings.

Closed by mistake.

Closing in favor of godotengine/godot-vscode-plugin#473, as this is an issue with the plugin.