Couln't Connect to GDscript language in VS CODE
walidsantos opened this issue · 2 comments
walidsantos commented
Godot version
4.0.2
System information
Windows 10, Intel(R)HD Graphics Family, 20.19.15.5171, GLES3
Issue description
Steps to reproduce
- i downloaded GD-TOOLS
- go to project settings
- go down to godot
- Added my executable godot path in Editor_PATH
- Added my tscn file path(universal) in Scene file config
sadly the error still occurs
Minimal reproduction project
N/A
akien-mga commented
The LSP port changed in Godot 4, as the one used in Godot 3 conflicted with the normal debugger port when using multiple Godot instances.
It's now 6005, so you need to change it in the config of the VS Code plugin. See network/language_server/remote_port
in Godot's Project Settings.
Closed by mistake.
Calinou commented
Closing in favor of godotengine/godot-vscode-plugin#473, as this is an issue with the plugin.