Bad Argument to octree_resize_gpu
Tetragramm opened this issue · 0 comments
Tetragramm commented
After calling
input, target = data_loader:getBatch()
I am trying to resize the input variable.
local inputSz = input:size()
inputSz[1] = inputSz[1]*2
input:resize(inputSz)
The resulting error is this:
/home/master/torch/distro/install/bin/luajit: /home/master/octnet/th/oc/octree.lua:472: bad argument #1 to 'octree_resize_gpu' (cannot convert 'void *' to 'int')
stack traceback:
[C]: in function 'octree_resize_gpu'
/home/master/octnet/th/oc/octree.lua:472: in function 'resize'
From what I can see in dataloader.lua, it seems like I'm using it correctly, so I'm not sure what the problem is.
Thanks