Geometry gets broken when is drawn to a canvas
fantasmashy opened this issue · 4 comments
fantasmashy commented
shviller commented
@fantasmashy: This is probably relevant:
When using a stencil or depth testing with an active Canvas, the stencil buffer or depth buffer must be explicitly enabled in setCanvas via the variants below.
groverburger commented
Let me know if this can fix the issue: https://github.com/groverburger/g3d/wiki/Can%27t-render-models-to-canvas
If not, it's probably an issue with g3d.
fantasmashy commented
oh yes, it was the deph
groverburger commented
oh yes, it was the deph
Glad we could help! Closing this issue.