[Question] Is the SyncTest Mode Suitable for General Purpose Local Play?
zicklag opened this issue · 2 comments
zicklag commented
I was just wondering whether the sync test mode makes sense in the context of local play, and whether setting the check distance to 0 or something similar can be done to avoid any extra overhead of rolling back.
Edit: Sorry I opened an issue, I just realized you had discussions enabled. This should be converted to a discussion.
gschup commented
Yes, in SyncTestSession, all expensive operations are skipped if the check distance is 0 like here
zicklag commented
Perfect, thanks!