Problem with quicksaving
Opened this issue · 2 comments
Jersukai commented
Loading an older save (or Reload Autosave) can prevent making quick saves for some time.
Lordmau5 commented
The way quicksaving works is by checking the difference between the game's current time in milliseconds and the time that the last quicksave happened.
Thinking of how to fix it I came up with a better solution than I thought - while not perfect, calculating the difference between the 2 (as in, A - B
) and then making sure the result is absolute (so negative becomes positive and positive stays positive) means I can just do a, say, 10 second difference check (since that's how long the effect runs)
Lordmau5 commented
Nevermind, it was much easier than that. I just forgot to reset it back to 0
when the scripts were loaded...