gtav-ent/GTAV-EnhancedNativeTrainer

Vehicle torque value question

Closed this issue · 7 comments

I would like to understand the reason of the torque value set to 1.8f.

VEHICLE::_SET_VEHICLE_ENGINE_TORQUE_MULTIPLIER(veh, 1.8f);

Decompiled scripts use values between 0.2 and 1.8, so 1.8 was chosen as the safe upper limit.

Thanks, you made me think that I should always check there. I tried to see if it was possible to play with the value of torque but as it's written, it must probably be looped if we want to use it with big value. I was able to boost a car half a second while increasing and decreasing the value like 100, 200, 300. I'm not sure if there's a possible future function that can arise from it.

Just a note - whatever you're doing with forks etc, every time you create one we all get two emails.

@Ticoder, I now have about 12 of these today - please create a single fork and stick to it.

Yeah, please.

On Thu, 30 Jul 2015 10:15 am gtav-ent notifications@github.com wrote:

@Ticoder https://github.com/TiCoder, I now have about 12 of these today

  • please create a single fork and stick to it.


Reply to this email directly or view it on GitHub
#133 (comment)
.

Sorry about that, I didn't know that it was sending notifications.

No worries! Separately, I closed this issue as part of a tidy up, but if you want to reopen it at any point to do something with it, feel free.