Add delay to "slow motion whilst aiming" so weapon raises at reasonable speed
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gtav-ent commented
Currently the slow-mo-whilst-aiming feature kicks in as soon as you begin aiming, but you can't fire for some time until the weapon is raised.
To resolve this, introduce a delay after the first frame where 'is aiming' is true.
Even better, fade in the desired slow mo rate over that time period.
gtav-ent commented
This will be in u25.