gwaldron/osgearth

Missing GLSLColorFilter Headers

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#include <osgEarthUtil/GLSLColorFilter>

The header location in GLSLColorFilter.cpp has not been updated since move to osgEarth directory from osgEarthUtil directory.

Also, installs of osgearth 3.5 lead to the header file not being distributed into the includes folder when built with cmake. Probably related.

GLSLColorFilter is no longer included in CMakeLists.txt.
We forgot to remove the files from the repository though - thanks for noticing.
Color filters in general are an outdated concept now that you can use layer shaders; at some point we plan to remove them completely.