hYdos/Lint

Minecraft doesn't add Fraiya dimension to the level data after the world has generated

Closed this issue · 17 comments

Minecraft doesn't add Fraiya dimension to the level data after the world has generated

What other mods do you have installed?

And are you sure it's not just lag? Sometimes it can take a few seconds to teleport

we have about 65 mods. the server has been running pretty lag free since we started it a couple months ago.
it works in single player, but not on MP server

Does the server work in multiplayer when only the mod is installed?

I'll test it when I have time and see what the issue is

I'm testing this now

It works on my end @panaretos

hYdos commented

its a bug with dfu. will be fixed soon tm

I tested a second time and it works on my end again. It might be a DFU bug, in which case regenerating the dimension might be the best course idk. Or wait for us to figure out how to use dfu's api.

hYdos commented

irr

If this is still an issue don't close it

hYdos commented

:tiny

suggestion, make the dimension be a worldgen json file instead. And then use this mixin to feed the real world seed to the biome source/chunk generator.

https://github.com/TelepathicGrunt/WorldBlender-Fabric/blob/35e2237f7657487b8c38ae649f79d5e7a513397e/src/main/java/com/telepathicgrunt/worldblender/mixin/dimensions/GeneratorOptionsMixin.java#L24

Worldgen json files makes it easier to create dimensions as minecraft will just work(tm) and make it for you

Hydos, we must use ARRp to anti-json this json

plsfix

working on this now

probably fixed

thanks tele