set max depth
Closed this issue · 2 comments
Deleted user commented
hi.
great addon. it looks so useful.
in the kinectv2 addon for OS X one can set the max depth distance, which seems to be around 12m.
is that possible with your addon too?
it seems the depth reading in your example code does not go beyond 5 m.
thanks,
stephan.
hanasaan commented
Hi. In my example, the distance is restricted in the fragment shader.
float low1 = 500.0;
float high1 = 5000.0;
These are depth boundaries, which means 500mm to 5000mm is effective depth range.
You can modify these values to extract longer distance depth pixels.
Deleted user commented
thanks.