Roads are extruded?
xuv opened this issue · 3 comments
Hello @hanbyul-here
Not sure this is really an issue. But in the lastest version of the code, I I find it "strange" that roads are extruded. Is this the intended behavior?
See this page for example. This is central park. Screenshot here under.
Since you are actually hard working on the code. This might just be a transition artefact. I'm not sure.
Hi!
so I wanted to extrude roads for a long time, but I actually got it to work as a byproduct of upgrading to vector tile v1.0 😄 I think current extruding parameters are weird though (roads are too high!) , so just opened the pr to make more sense.
Hey. Great :) Indeed it could be nice to have options to decide wether someone might want to add road, buildings or else... And maybe tweek their height :) It could produce interesting results :)
I do agree with you! it is actually not tricky to do, but I was bit lazy about building UI ! I will def consider building UI about it on next turn.