hanbyul-here/tile-exporter

Roads are extruded?

xuv opened this issue · 3 comments

xuv commented

Hello @hanbyul-here

Not sure this is really an issue. But in the lastest version of the code, I I find it "strange" that roads are extruded. Is this the intended behavior?
See this page for example. This is central park. Screenshot here under.
screen shot 2016-10-20 at 18 28 26

Since you are actually hard working on the code. This might just be a transition artefact. I'm not sure.

Hi!
so I wanted to extrude roads for a long time, but I actually got it to work as a byproduct of upgrading to vector tile v1.0 😄 I think current extruding parameters are weird though (roads are too high!) , so just opened the pr to make more sense.

xuv commented

Hey. Great :) Indeed it could be nice to have options to decide wether someone might want to add road, buildings or else... And maybe tweek their height :) It could produce interesting results :)

I do agree with you! it is actually not tricky to do, but I was bit lazy about building UI ! I will def consider building UI about it on next turn.