UnityUtils.mm not properly added to project
Closed this issue · 1 comments
enmiller commented
Due to a limitation in a dependency project, the UnityUtils.mm
is sometimes not properly added to the generated iOS project.
A fix is being worked on in the dependency and UBK will be updated when ready.
Symptoms of this issue:
When building your iOS project, we may encounter an error for a missing method: _unity_init
.
Current workaround:
In Xcode, find the UnityUtils.mm
file in the Project Navigator and select it. Open the File Inspector side bar, uncheck the target link, then re-check the target link. This should update the .xcodeproj
file to include UnityUtils.mm
in the build sources.
enmiller commented
Fixed in v1.1.0
Requires Unity 2017.1.2+