/d3d_dumper

a little stride checking tool

Primary LanguageC++MIT LicenseMIT

d3d_dumper

A simple tool for finding models in d3d applications.

General

this tool hooks dx11's drawing functions (DrawIndexed, DrawIndexedInstanced and DrawIndexedInstancedIndirect) and parses its information

How to use

  1. clone with recursive as this project contains submodules
  2. change defines in kiero.h to use dx11 and minhook
  3. compile and inject.
  4. Use F1-F10 to control strides, bytewidth, etc in game